Social and Fitness Mobile Application

Habit Forming Project

#MobileApplication #BehaviourChange #Fitness

#MobileApplication
#BehaviourChange
#Fitness

Overview


What is Fit Friends?

Fit Friends is a habit forming mobile application for people you want to develop a habit of exercising frequently.

Objective: The purpose of was to produce a successful interactive experience for a habit forming product. The focus was to cheaply test the desirability, feasibility, and viability of those ideas.  Also, learn about the fail fast attitude and how to pivot away from the bad idea. The habit forming application to exercise was given to me among class. 


No research: The rules for designing were building a cup cake model, so the project did not involve prior research, instead the class worked on developing product validation techniques after the project was built. The project stated with the 2nd diamond from Double Diamond Theory.


Accelerators in Health Care: Played a game called ‘Accelerators in Health Care’ created by our professor Mike Begley. This game helped me build my idea on how can I structure my habit forming application


Details

  • Duration - 5 Months

  • Solo project

From left : Rob, Kelly and Erin; Hook model synthesis

From left : Rob, Kelly and Erin;

Hook model synthesis

Client

Volt Industry

My Role

Visual Design

UI & UX Design

My Manager

Travel

Timeline

January 2023

Developing the Idea : Storyboard, Wireframes, Specifying assumptions


Hook Model By Nir Eyal: Reading and synthesizing the book and then applying the Hook model on my exercise application and brainstorming on different ideas on how to build the entire concept.


Strategy: So, I started with storyboarding, it was for getting clarity on how the product will interact with the user of the application. It also helped me to know how the product will fit into the ecosystem of user life or what will be the way the user will use the product.

Hook Model Strategy for Fit Friends


Storybording: The storyboards made it easy to visualize user interaction with my product.

Storyboard for Fit Friends


Scope: While designing the scope and structure of the application. Few things were kept in mind like scope creep and feature creep. Scope creep is when there is unwanted growth in the project and project takes out more time to complete. Feature creep is when unwanted or extra features are added to the project to make the project look good. But instead the user will not be satisfied while using the product. So, I used my storyboard to approach this problem. Examining what important feature the user will need to complete the task through application. Then, talking about the feature selected for the application among my group mates. The discussion helps me to reason and gives me insights like what other possibilities can be there to explore.

MoSCoW Method

MoSCoW Method

Structure: Then the siteflow of the application was made. On the basis of selected features that I wanted to add to the application. Here I have chosen the tunnel structure, because Fit friends concept followed the process of first inputting the requirements, then selecting the friend then deciding on the place to meet. Therefore the pages were designed based on this structure and tunnel design suited it.


Skeleton: Designed the wireframes, as per the above findings in the scope and skeleton. I used iPhone template for designing the wireframe. The important aspects of developing the wireframes were properly annotating each element, clear spacing and element size.

Wireframes

Wireframes

Risky Assumption Sheet: Writing down the top 3 risky assumptions that I want to test before I get to designing the application.

Storyboard for Fit Friends


Storyboard for Fit Friends

Testing the Idea : Experiment and Measuring Result


Postings: Posted on Facebook for interested users, which did not have impact. Then posted on other social media channel called What's app. And asked if they were interested in getting motivated personalized msg for workout. Also attached the video which I posted on Whats app

Screenshot of analysis of results


Screenshot of analysis of results

Prototyping the Idea : Designed a mobile application


UI Mobile Design: Below you will see exported frames for onboarding, adding a activity and selecting a work-out partner screens.

UI Web Virtual Interaction: Below you will see exported frames for logging in and other information.

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© Rishika Dall 2026

Thank you for stopping by!

Made with ❤️ | Powered by ☕️

© Rishika Dall 2026

Thank you for stopping by!

Made with ❤️ | Powered by ☕️

© Rishika Dall 2026